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[Endgame: rise or DROWN]
[How long have you been exploring Nessa's palace now? You've met her family, viewed her memories, learned how to fight as a witch and tried to find the source of her power and the Treasure of her palace: the Voidheart. And along the way, you've tired your best, with mixed success, to avoid the incarnation of her eldest cousin and the representation of her trauma and fear, the Nightmare of Esmau.]
[Wherever you are in the Palace right now, you feel the ground briefly shake under your feet. Little shakes here and there haven't been out of the ordinary - Esmau is trying to blow the place down to the studs, after all. But that felt different. That felt....worse.]
[Your phone beeps as you receive a message.]
[Wherever you are in the Palace right now, you feel the ground briefly shake under your feet. Little shakes here and there haven't been out of the ordinary - Esmau is trying to blow the place down to the studs, after all. But that felt different. That felt....worse.]
[Your phone beeps as you receive a message.]

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That's how it would work in a video game, right?
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The only bad part is the final boss will be even stronger.
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If they're pulling out all of these stops to try to keep us away... that means there's a weakness.
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But I don't think the barrier is impossible to take down either.
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Alright--how do we get to those towers quickly?
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fair. ]
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... Still, the sooner we get through this, the better. Maybe we should split up--and regroup after the towers.
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--Compromise. We all go into one tower, and if the miniboss is easily overwhelmed, we can then divide our attention.
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