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[popdrop] H1: Spectre & Poppy
[The first thing you notice is how dark it is. It’s really, really stinkin’ dark. You can’t see anything. Even if you naturally have the ability to see in the dark, well, not anymore. Which may be the second thing you notice - any powers you have, any magic is gone. Silenced. You can’t feel it, similarly to when you’re in the theme park, with an additional sense of anxiety and loss surrounding the inability to tap into it. Even a heightened sense of emotion won’t bring them back, like it might in the theme park. If you have other powers of some kind, enhanced physical capabilities or the like, they’re either gone or significantly reduced as well. You feel extremely normal and it doesn’t feel good.]
[Whether you stay still or stumble along in the dark, at least it’s not too long. You eventually catch notice of something illuminating the darkness. You find yourself drawn to it. It's a small spherical glass object. Near the edges, it's black, but bits of purple and violet appear, gradually brightening and swirling together in a spiral shape at the center. The spiral at the center is bright enough to bathe you and the surroundings in a soft violet light. As you get closer, you can feel voices coming from the sphere. You can’t tell what they’re saying, but maybe if you were closer. You feel a deep desire in your stomach to just…reach out….]
What are you doing?
[The voice, a woman’s voice, comes from behind you. You didn’t hear anybody approaching, but you’re immediately filled with an intense sense of foreboding. You turn and look, but you can’t see anything. The darkness is once again overpowering, the violet glow from the object next to you being the only thing that isn’t swallowed up by it. All you can make out in the darkness is what may be someone’s face and…two eyes. With nothing in them. Pitch-black.]
You touched the Heart…
You touched MY Heart!?
[There’s a lot of anger and it’s not making that sense of foreboding go away. The darkness and the person(?) inside it advance towards you, slowly engulfing the violet glow around you. Just when you’re thinking you’re gonna have to decide between fight or flight, here — something moves.
Towards you.
You feel something punch into your chest and before you know it, you’re on the ground, searing pain running through your upper body. A few things briefly pass through your senses. You hear a loud scream. If you tilt your head up, you can see a long black spike…embedded in your own chest. And you can taste… …yup. That’s your own blood.
That’s about as far as you get before consciousness leaves you.]
[Whether you stay still or stumble along in the dark, at least it’s not too long. You eventually catch notice of something illuminating the darkness. You find yourself drawn to it. It's a small spherical glass object. Near the edges, it's black, but bits of purple and violet appear, gradually brightening and swirling together in a spiral shape at the center. The spiral at the center is bright enough to bathe you and the surroundings in a soft violet light. As you get closer, you can feel voices coming from the sphere. You can’t tell what they’re saying, but maybe if you were closer. You feel a deep desire in your stomach to just…reach out….]
What are you doing?
[The voice, a woman’s voice, comes from behind you. You didn’t hear anybody approaching, but you’re immediately filled with an intense sense of foreboding. You turn and look, but you can’t see anything. The darkness is once again overpowering, the violet glow from the object next to you being the only thing that isn’t swallowed up by it. All you can make out in the darkness is what may be someone’s face and…two eyes. With nothing in them. Pitch-black.]
You touched the Heart…
You touched MY Heart!?
[There’s a lot of anger and it’s not making that sense of foreboding go away. The darkness and the person(?) inside it advance towards you, slowly engulfing the violet glow around you. Just when you’re thinking you’re gonna have to decide between fight or flight, here — something moves.
Towards you.
You feel something punch into your chest and before you know it, you’re on the ground, searing pain running through your upper body. A few things briefly pass through your senses. You hear a loud scream. If you tilt your head up, you can see a long black spike…embedded in your own chest. And you can taste… …yup. That’s your own blood.
That’s about as far as you get before consciousness leaves you.]
RULES
- Gameplay is going to consist of exploring areas, collecting items, viewing and sharing memories and talking to NPCs. The main means of progression is going to be by collecting items from one area and showing them to NPCs to unlock new parts of an area, new items, new memories and Infusions to strengthen your Voidheart.
- Powers are initially off, but may be turned back on at some point!
- All areas can be reached from the very beginning of the Heart through the hub area, the Spiraling Sea, but some will have less going on than others initially and will need an item brought from somewhere
- Items have both broad and specific applications. Some items won’t mean much of anything to an NPC, but will still get some kind of comment from them that may be useful. Some items just by way of representing a particular character can get a reaction from multiple NPCs that further opens up an area. Some items have extremely specific, personal meaning to one particular NPC. The latter type of item usually takes more effort to get and will have a bigger payoff.
- You can say whatever you want to an NPC, even attack them or grab ‘em and plant a smooch on ‘em. There will also be guided options to present an item in your inventory that may be relevant to that NPC. If an item isn’t listed but you’d like to see the NPC’s reaction to it anyway, feel free to offer it and see what happens! There’s no limits to what you can do with an NPC, although they may look at you a little weird if you shove the same plate of chicken in their face five times in a row.
- NPCs can be made hostile and once made hostile will uniformly try to whup your ass, but for most of them (most of them) you have to be really trying to piss them off that much. If an NPC gets mad enough to start chasing you around the Heart, you’ll have to either fight them or find someone or something to calm them down before you can continue progressing.
IC CONTACT
INTRO
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[CH-THUNK]
[You feel a jolt run through your entire body, jarring you awake and making you take in a sudden, deep breath and sit up straight. Immediately followed by falling back down. You feel a sensation similar to floating in water. Looking up at the sky above you, it’s dark. There’s almost no stars that you can see and no sun or moon or anything up there, but, you still don’t have any trouble seeing anything. Beneath you is a vast ocean of…space. You can see stars, mostly purple and violet, but some in other colors, even a few bright white drifting through the ocean around you. Most of the light illuminating the area comes from a lightly swirling vortex at the center. You can move, bobbing lightly in the space around you, if you wish, it seems similar to water, without the part where it makes you wet. The pain in your chest may be gradually dulling away but it’s definitely still there, though, so you may wanna wait a few minutes to move too much.]
’Please try not to move too much. I’m almost done.
[Someone else is there with you. It’s. ]
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’I imagine you have questions.’
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I do.
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'Ask. I will answer to the best of my ability.'
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[And woke up to someone she Doesn't Know.]
[So that's gonna be a kick at the vaguely human blob, SORRY.]
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[He looks down at it. Then he looks back up at her.]
'That's fair.'
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THE SPIRALING SEA
Cornelius is a short distance away and will speak to you if need be.
There are seven clusters of light that you can explore, each one a different direction from the center of the ocean.
There are waves in the distance. If you're not sure where to go...you can always catch a wave. Maybe it'll take you on the right track. Or maybe it'll dump you somewhere completely random.]
[North: The Spiraling Sea (you are here)
Northeast: ???
Northwest: ???
East: ???
West: ???
Southeast: ???
Southwest: ???
South: ???]
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THE WITCH'S CASTLE
CLANG. CLANG. CLANG.
The noise echoes for a few seconds, and…]
[The fog and the storm all immediately part and the castle is gone. You’re standing on the street in front of a nice, upscale looking apartment building.]
”Oh, hold on one second! I’ll buzz you up!”
[That’s a voice coming from the buzzer. A couple seconds later, you do indeed her a buzz and the door opens. Entering the door leaves you in…a hallway. That seems a little off. Maybe it’s just for pacing reasons. But either way, there’s a door on your left.]
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Hello! I’ve been — ooh, I guess the storm got you pretty bad. Uh, come in! I’ve got some towels!
[It’s the same voice as the one that let you. It’s a young woman, she immediately moves out of the way to let you into the apartment. It’s…a pretty nice apartment! There’s an open door leading out into the balcony (which will by the way confirm that you went from ground level to several stories up if you look out over it), a big TV hanging on the wall and an exceptionally soft looking couch, equally comfortable easy chairs positioned around it. The couch must be as comfortable as it looks, because there’s a black cat napping on it, currently catching a sunbeam from the open balcony. It regards you for a second, then goes back to lounging immediately.]
[Up on the wall, there’s a kitschy little carved wooden sign - it reads “WELCOME TO THE WITCH’S CASTLE” and it has a little painting of a witch on a broomstick on it. Three guesses who lives here.]
[You’re currently in the Living Room. You can also explore the Kitchen or the Hallway.]
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Is the weather usually so intense, this time of year?
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Hello! I’ve been — ooh, I guess the storm got you pretty bad. Uh, come in! I’ve got some towels!
[It’s the same voice as the one that let you. It’s a young woman, she immediately moves out of the way to let you into the apartment. It’s…a pretty nice apartment! There’s an open door leading out into the balcony (which will by the way confirm that you went from ground level to several stories up if you look out over it), a big TV hanging on the wall and an exceptionally soft looking couch, equally comfortable easy chairs positioned around it. The couch must be as comfortable as it looks, because there’s a black cat napping on it, currently catching a sunbeam from the open balcony. It regards you for a second, then goes back to lounging immediately.]
[Up on the wall, there’s a kitschy little carved wooden sign - it reads “WELCOME TO THE WITCH’S CASTLE” and it has a little painting of a witch on a broomstick on it. Three guesses who lives here. Spectre is already here and has already gotten a towel.]
[You’re currently in the Living Room. You can also explore the Kitchen or the Hallway.]
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[She will come inside and]
[Oh]
[She's never seen Anything like that.]
This place...
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TAFFY TOURIST TRAP
[Wait a sec.]
[You’ve somehow wound up back in the theme park. Except, it’s…a little different. For one thing, it’s much smaller, there only seems to be one road. In front of you is the Chocolat cottage, which is…the only cottage! The rest of them aren’t here, for some reason. Within walking distance, in the center of the park like usual, is the Fairy Ring. And further up the road on the other side of the park is the shops.]
“Greetings.”
[And you’ve been approached by a young man in Sorbet colors, who you…may recognize, as it turns out.]
[You are currently outside. You can go to Chocolat’s cottage, the Fairy Ring or the Shops.]
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May I ask, why are you here?
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